542 lines
20 KiB
JavaScript
542 lines
20 KiB
JavaScript
/*! @file
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This is the main application as it is fully run in the user's browser.
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@dot
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digraph X {
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start [URL="\ref start()"];
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newuser [URL="\ref newuser()"];
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login [URL="\ref login()"];
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createkeypair [URL="\ref createkeypair()"];
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chat [URL="\ref chat()"];
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getpwd [URL="\ref getpwd()"];
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setpw [URL="\ref setpw()"];
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get [URL="\ref get()"];
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sendmessage [URL="\ref sendmessage()"];
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start -> newuser [label="if no keys exist"];
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start -> login [label="if keys exist"];
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newuser -> createkeypair [label="on submit"];
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createkeypair -> "openpgp.generateKeyPair";
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"openpgp.generateKeyPair" -> login [label="keys generated in local store"];
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login -> chat [label="user is valid on server"];
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chat -> getpwd [label="password not yet entered"];
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getpwd -> setpw [label="on input"];
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setpw -> chat [label="password is valid"];
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chat -> chat [label="remain in chat"];
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chat -> get [label="start timer"];
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get -> get [label="restart timer"];
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chat -> sendmessage [label="on submit"];
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sendmessage -> chat [label="remain in chat"];
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}
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@enddot
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@id $Id$
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*/
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// 1 2 3 4 5 6 7 8
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// 45678901234567890123456789012345678901234567890123456789012345678901234567890
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var password = null; ///< password, only stored temporary, until reload
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var username = null; ///< username, only used during registration
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var filecontent = new Array(); ///< temporary storage for attachments
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/// Show error messsage
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/** Fades in an error message and logs to console.
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@param data (optional) The error can be a string or any structure.
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Strings are shown to the user, structures are logged only.
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@param stay (optional) If not given as @c true, reloads page after 5s. */
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function error(data, stay) {
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$("#status").fadeOut("slow", function() {
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$("#status").addClass("error")
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$("#status").removeClass("notice")
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$("#status").removeClass("success")
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if (data) {
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if (typeof data == 'string') {
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$("#status").html(data);
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console.log("error: "+data);
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} else {
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$("#status").html('error');
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console.log("error: "+JSON.stringify(data));
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}
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} else {
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$("#status").html('error');
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console.log("error");
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}
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$("#status").fadeIn("slow");
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if (!stay) setTimeout(start, 5000);
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});
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}
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/// Show notice messsage
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/** Fades in an notice message and logs to console.
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@param data (optional) The data is a string. */
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function notice(text) {
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$("#status").fadeOut("slow", function() {
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$("#status").addClass("notice")
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$("#status").removeClass("error")
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$("#status").removeClass("success")
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if (text) {
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$("#status").html(text);
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console.log("notice: "+text);
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} else {
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$("#status").html('');
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console.log("notice");
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}
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$("#status").fadeIn("slow");
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});
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}
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/// Show notice messsage
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/** Fades in an success message and logs to console.
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@param data (optional) The data is a string. */
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function success(text) {
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$("#status").fadeOut("slow", function() {
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$("#status").addClass("success")
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$("#status").removeClass("error")
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$("#status").removeClass("notice")
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if (text) {
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$("#status").html(text);
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console.log("success: "+text);
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} else {
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$("#status").html('');
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console.log("success");
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}
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$("#status").fadeIn("slow");
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});
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}
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/// Show status message in the main screen area
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/** @param text Text is a message or some complex HTML from the server.
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@param msg The success message text */
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function status(text, msg) {
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$("#main").fadeOut("slow", function() {
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$("#main").html(text);
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success(msg);
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$("#main").fadeIn("slow", function() {
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$("form input:first-child").focus();
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})
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});
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}
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/// Check if user name is available
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/** Calls checknewuser.php on server and displays an error, if the
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user name is already in use. This function is used when creating a
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new user. It immediately gives the user a feedback, whether the
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chosen user name is available or not.
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Called when user edits the user name fields.
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Sets @ref username and checks @ref password - if both are well
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defined, enables the submit button.
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@param user User name to check. */
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function checkuser(user) {
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$("#register").submit(function(event) {
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return false;
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});
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$.post("checknewuser.php", {user: user})
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.done(function(res) {
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username=JSON.parse(res);
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if (!username||username.length<1) username=null;
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$("#createuser").prop("disabled", !(username && password));
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if (username) {
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if (password) success("user is ready to be created");
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else notice("user name is available, please set password");
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} else notice("user name is not available");
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}).fail(function(res) {
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username=null;
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$("#createuser").prop("disabled", !(username && password));
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error("offline");
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});
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}
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/// Check if password is set and matches the repeated password
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/** Checks if both passwords are identical and valid and gives
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feedback to the user.
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Called when user edits the password fields.
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Sets @ref username and checks @ref password - if both are well
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defined, enables the submit button.
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@param pwd The password.
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@param pwd2 The repeated password. */
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function checkpwd(pwd, pwd2) {
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$("#register").submit(function(event) {
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return false;
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});
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if (pwd==pwd2) password=pwd;
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else password=null;
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if (!password||password.length<1) password=null;
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$("#createuser").prop("disabled", !(username && password));
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if (password) {
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if (username) success("user is ready to be created");
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else notice("password matches, please chose a valid user name");
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} else notice("passwords don't match");
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}
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/// Checks if the receiver of a message exists on server.
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/** Calls checknewuser.php on server and enables the message submit
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button if the receiver of the message exists on the server. */
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function checkpartner(user) {
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$("#chat").submit(function(event) {
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return false;
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});
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$.post("checknewuser.php", {user: user})
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.done(function(res) {
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if (JSON.parse(res)) {
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notice("receiver does not exist");
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$("#send").prop("disabled", true);
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return;
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}
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$("#send").prop("disabled", false);
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success("receiver exists");
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}).fail(function(res) {
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error("offline", true);
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$("#send").prop("disabled", true);
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});
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}
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/// Create Local Public-/Private-Key Pair
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/** Called if user has not yet his keys, just generates a new key pair. */
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function createkeypair(user, pwd) {
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status("generate keys");
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openpgp.generateKeyPair({
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numBits: 1024,
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userId: user,
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passphrase: pwd
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}).then(function(keyPair) {
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success("keys generated");
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localStorage.pubKey = keyPair.publicKeyArmored;
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localStorage.privKey = keyPair.privateKeyArmored;
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login();
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}).catch(function(e) {
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error(e);
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});
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}
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/// Get Own Public Key
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/** @return public key object */
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function publicKey() {
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if (typeof localStorage.pubKey == 'undefined') return null;
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return openpgp.key.readArmored(localStorage.pubKey);
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}
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/// Get Own Private Key
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/** @return private key object */
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function privateKey() {
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if (typeof localStorage.privKey == 'undefined') return null;
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return openpgp.key.readArmored(localStorage.privKey);
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}
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/// Get Own User Name
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/** Get user name as user id of first public key */
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function userid() {
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if (!publicKey() ||
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publicKey().keys.length < 1 ||
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publicKey().keys[0].getUserIds().length < 1) return null
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return publicKey().keys[0].getUserIds()[0];
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}
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/// Clear Message Text And Attachments
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/** Does not remove the receiver's name */
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function clearmessage() {
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filecontent = new Array();
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$('#preview').empty();
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$("#msg").val("");
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notice("message cleared");
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}
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/// Display Image Attachments
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function attachments(files, id) {
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if (files) files.forEach(function(file) {
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if (file.content.length<100000) {
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var img = document.createElement('img');
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img.src = file.content;
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$(id).append(img);
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}
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});
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}
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/// Upload Attachment
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/** Prepares attachment to be sent in a message. If the attachment is
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an image, it resizes the image to 400px on the lager side.
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By now, only images are supported.
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Stores data in global variable @ref filecontent. */
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function fileupload(evt) {
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if (!window.FileReader)
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return error("your browser dows not support file upload", true);
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for (var i=0, f; f=evt.target.files[i]; ++i) {
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var file = f;
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var reader = new FileReader();
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reader.onload = function(evt) {
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if (evt.target.error) return error("error reading file", true);
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if (evt.target.readyState==0) return notice("waiting for data ...");
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if (evt.target.readyState==1) return notice("loading data ...");
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if (!file.type.match('^image/'))
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return error(file.name+": not an image", true);
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var img = document.createElement("img");
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img.onload = function() {
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var MAX = 400;
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var width = img.width;
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var height = img.height;
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if (width > MAX) {
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height *= MAX / width;
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width = MAX;
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}
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if (height > MAX) {
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width *= MAX / height;
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height = MAX;
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}
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var canvas = document.createElement("canvas");
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canvas.width = width;
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canvas.height = height;
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var ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0, width, height);
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img.onload = function() {
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filecontent.push({type: file.type, content: img.src});
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$("#preview").append(img);
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success('image of type '+file.type+' is ready to be sent');
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}
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img.src = canvas.toDataURL(file.type);
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}
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img.src=evt.target.result;
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}
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reader.readAsDataURL(file);
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}
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}
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/// Sets Receiver's Name
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/** Called when clicked on a receiver's name. Sets focus to the
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message text field.
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@param name The receiver's name. */
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function setreceiver(name) {
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$("#recv").val(name);
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checkpartner(name);
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$("#msg").focus();
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}
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var startmsg = 0; ///< number of last downloaded message
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/// Poll For New Messages, Get And Show Them
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/** The global variable @ref startmsg stores the id of the last
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downloaded message. This function is called by timer in regulary
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periods. It calls get on server and passes @ref startmsg. The
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server returns all newer messages. They are then decrypted. If
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decryption is successful, then the message is shown, including
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attachments. If decryption fails, the message is sent to someone
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else, so failure is simply ignored. Beeps a sound once, if new
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messages have been displayed. */
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function get() {
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var beeped = false; // beep only once
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$.post("get.php", {start: startmsg})
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.done(function(res) { // new messages from server received
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var msgs = JSON.parse(res);
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if (msgs) {
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msgs.forEach(function(e) { // one single message
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if (startmsg<Number(e.id)) startmsg = Number(e.id);
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$.post("pubkey.php", {user: e.user}) // get sender's key
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.done(function(pk) {
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var res=JSON.parse(pk);
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var key=openpgp.key.readArmored(res);
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if (!res||key.err) {
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setTimeout(get, 10000);
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return error("key of receiver not found", true);
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}
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var message = openpgp.message.readArmored(e.msg);
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var privkey = privateKey().keys[0];
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if (privkey.decrypt(password)) // prepare own key
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openpgp.decryptAndVerifyMessage(privkey, key.keys, message)
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.then(function(msg) { // decryption succeded
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// prepend message to list of messages
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var message = JSON.parse(msg.text);
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$("#msgs") // todo: check msg.signatures[0].valid
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.prepend('<div id="id'+(e.id)+'" class="msg '+
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(e.user==userid()?"me":"other")+
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'"><div class="header">'+
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'<span class="date">'+
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(new Date(1000*Number(e.time))).toLocaleString()+
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'</span><span class="sender">'+
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'<a href="javascript:void(0)" '+
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'onclick="setreceiver(this.innerHTML)">'+
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e.user+
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'</a></span></div>'+
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'<div class="text">'+
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message.text+
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'</div></div><div class="clear"/>');
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// show attachments
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attachments(message.files, '#id'+e.id+' .text');
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// calculate and show emoticons
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$('#id'+e.id).emoticonize();
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// beep for the first new message
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if (!beeped)
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(new Audio("A-Tone-His_Self-1266414414.mp3"))
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.play();
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beeped = true;
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success();
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})
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.catch(function(e) {
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// not for me
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success();
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});
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}).fail(function(e) {
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error("offline", true);
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});
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});
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}
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}).fail(function(e) {
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error("offline", true)
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});
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setTimeout(get, 10000); // repeat every 10 seconds
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}
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/// Send Message To Server
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/** User wants to send a message. Encrypt message with own private and
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the receiver's public key, then send it to the server. */
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function sendmessage(recv, txt) {
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notice("1/3 preparing message ...");
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$("#message").fadeOut("slow");
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$.post("pubkey.php", {user: recv}) // get receiver's public key
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.done(function(pk) {
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var res=JSON.parse(pk);
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var key=openpgp.key.readArmored(res);
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if (!res||key.err) {
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$("#message").fadeIn("slow");
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error("receiver's key not found", true);
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return;
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}
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var privkey = privateKey().keys[0];
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privkey.decrypt(password); // get own private key ready
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var message = JSON.stringify({text: txt, files: filecontent});
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notice("2/3 encrypting message ...");
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openpgp.signAndEncryptMessage(key.keys.concat(publicKey().keys), privkey, message)
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.then(function(msg) { // message is encrypted
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notice("3/3 sending message ...");
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$.post("send.php", {user: userid(), msg: msg})
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.done(function(res) { // message has been sent to server
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var st = JSON.parse(res);
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if (st.success) {
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$("#message").fadeIn("slow");
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clearmessage();
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success(st.txt);
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} else {
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$("#message").fadeIn("slow");
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error(st.txt, true);
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}
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})
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.fail(function() {
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error("offline", true);
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});
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})
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.catch(function(e) {
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$("#message").fadeIn("slow");
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error("encryption of message failed", true);
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});
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})
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.fail(function(e) {
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$("#message").fadeIn("slow");
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error("offline", true);
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});
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$("#message").fadeIn("slow");
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}
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/// Check And Set Password
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/** Check if given password matches to decrypt the private key. If so,
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store it in global temporary variable @ref password and start the
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chat. The password matches, when the private key can be decrypted.
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@param pwd The password to check. */
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function setpw(pwd) {
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if (privateKey().keys[0].decrypt(pwd)) {
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password = pwd;
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chat();
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}
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}
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/// Create Password Entry Field
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/** Asks user for password. When user starts to enter it, it is
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permanentely checked in setpw(). As soon as the password matches,
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setpw() continues automatically. No submit is required by the
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user. */
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function getpwd() {
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status('<form>'+
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' <input placeholder="password for '+userid()+
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'" id="pwd" oninput="setpw(this.value)" type="password" />'+
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'</form>');
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}
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/// Main Chat Window
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/** Gets chat widgets from server and displays them. Starts timer for
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get() which polls for new messages. */
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function chat() {
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if (!password) return getpwd();
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$.ajax({url: "chat.html", success: function(res) {
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status(res);
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setTimeout(get, 2000);
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}}).fail(function() {
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error("offline")
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});
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}
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/// Login User
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/** This is not really a login, it is just some kind of validation.
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The server does not care if a user is online or not, it is only
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interesting to the client to make sure, everything is fine. User
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is logged in the following way: User name and public key are sent
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to the server. If the user name exists on the server and the
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public key is the same, the user is considered logged in, his
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credentials seem to be valid. If user does not yet exits on
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server, it is created now. If user exists, but public key is
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different, then this is a complete failure, something went
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terribly wrong. */
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function login() {
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status("login ...");
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$.post("login.php", {user: userid(),
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pubkey: localStorage.pubKey},
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function(res) {
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var st = JSON.parse(res);
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if (st.success) {
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status("logged in ...", st.txt);
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chat();
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} else {
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error(st.txt);
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}
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})
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.fail(function(e) {
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error("offline");
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});
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}
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/// Get And Display Form To Create New User
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/** Shows user creation form. On submit, a private key is generated in
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createkeypair(), then login() creates the user. */
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function newuser() {
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status("new user ...");
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$.ajax({url: "newuser.html", success: function(res) {
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status(res);
|
|
}}).fail(function() {
|
|
error("offline");
|
|
});
|
|
}
|
|
|
|
/// Initial Function: Startup
|
|
/** Decide whether to login or to create a new user */
|
|
function start() {
|
|
try {
|
|
status("Starting up ...");
|
|
if (!userid()) {
|
|
newuser();
|
|
} else {
|
|
login();
|
|
}
|
|
} catch (m) {
|
|
error(m);
|
|
}
|
|
}
|
|
|
|
/// On Load, Call @ref start
|
|
$(start);
|