new cordova plugins
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/*
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Copyright 2013-2014 appPlant UG
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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distributed with this work for additional information
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regarding copyright ownership. The ASF licenses this file
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to you under the Apache License, Version 2.0 (the
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"License"); you may not use this file except in compliance
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with the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing,
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software distributed under the License is distributed on an
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"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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KIND, either express or implied. See the License for the
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specific language governing permissions and limitations
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under the License.
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*/
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#import <Foundation/Foundation.h>
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#import <AVFoundation/AVFoundation.h>
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#import <AudioToolbox/AudioToolbox.h>
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#import <Cordova/CDVPlugin.h>
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@interface APPBackgroundMode : CDVPlugin {
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AVAudioPlayer *audioPlayer;
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BOOL enabled;
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}
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// Activate the background mode
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- (void) enable:(CDVInvokedUrlCommand *)command;
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// Deactivate the background mode
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- (void) disable:(CDVInvokedUrlCommand *)command;
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@end
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@@ -0,0 +1,191 @@
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/*
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Copyright 2013-2014 appPlant UG
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Licensed to the Apache Software Foundation (ASF) under one
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or more contributor license agreements. See the NOTICE file
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distributed with this work for additional information
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regarding copyright ownership. The ASF licenses this file
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to you under the Apache License, Version 2.0 (the
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"License"); you may not use this file except in compliance
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with the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing,
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software distributed under the License is distributed on an
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"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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KIND, either express or implied. See the License for the
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specific language governing permissions and limitations
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under the License.
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*/
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#import "APPBackgroundMode.h"
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@implementation APPBackgroundMode
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NSString *const kAPPBackgroundJsNamespace = @"cordova.plugins.backgroundMode";
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NSString *const kAPPBackgroundEventActivate = @"activate";
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NSString *const kAPPBackgroundEventDeactivate = @"deactivate";
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NSString *const kAPPBackgroundEventFailure = @"failure";
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#pragma mark -
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#pragma mark Initialization methods
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/**
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* Initialize the plugin.
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*/
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- (void) pluginInitialize
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{
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[self disable:NULL];
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[self configureAudioPlayer];
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[self configureAudioSession];
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[self observeLifeCycle];
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}
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/**
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* Register the listener for pause and resume events.
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*/
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- (void) observeLifeCycle
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{
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NSNotificationCenter* listener = [NSNotificationCenter defaultCenter];
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if (&UIApplicationDidEnterBackgroundNotification && &UIApplicationWillEnterForegroundNotification) {
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[listener addObserver:self
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selector:@selector(keepAwake)
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name:UIApplicationDidEnterBackgroundNotification
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object:nil];
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[listener addObserver:self
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selector:@selector(stopKeepingAwake)
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name:UIApplicationWillEnterForegroundNotification
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object:nil];
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[listener addObserver:self
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selector:@selector(handleAudioSessionInterruption:)
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name:AVAudioSessionInterruptionNotification
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object:nil];
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} else {
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[self enable:NULL];
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[self keepAwake];
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}
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}
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#pragma mark -
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#pragma mark Interface methods
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/**
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* Enable the mode to stay awake
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* when switching to background for the next time.
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*/
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- (void) enable:(CDVInvokedUrlCommand *)command
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{
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enabled = YES;
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}
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/**
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* Disable the background mode
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* and stop being active in background.
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*/
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- (void) disable:(CDVInvokedUrlCommand *)command
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{
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enabled = NO;
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[self stopKeepingAwake];
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}
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#pragma mark -
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#pragma mark Core methods
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/**
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* Keep the app awake.
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*/
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- (void) keepAwake {
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if (enabled) {
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[audioPlayer play];
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[self fireEvent:kAPPBackgroundEventActivate withParams:NULL];
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}
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}
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/**
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* Let the app going to sleep.
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*/
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- (void) stopKeepingAwake {
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if (TARGET_IPHONE_SIMULATOR) {
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NSLog(@"BackgroundMode: On simulator apps never pause in background!");
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}
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if (audioPlayer.isPlaying) {
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[self fireEvent:kAPPBackgroundEventDeactivate withParams:NULL];
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}
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[audioPlayer pause];
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}
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/**
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* Configure the audio player.
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*/
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- (void) configureAudioPlayer {
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NSString* path = [[NSBundle mainBundle] pathForResource:@"appbeep"
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ofType:@"wav"];
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NSURL* url = [NSURL fileURLWithPath:path];
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audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url
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error:NULL];
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// Silent
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audioPlayer.volume = 0;
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// Infinite
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audioPlayer.numberOfLoops = -1;
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};
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/**
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* Configure the audio session.
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*/
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- (void) configureAudioSession {
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AVAudioSession* session = [AVAudioSession
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sharedInstance];
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// Play music even in background and dont stop playing music
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// even another app starts playing sound
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[session setCategory:AVAudioSessionCategoryPlayback
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withOptions:AVAudioSessionCategoryOptionMixWithOthers
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error:NULL];
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[session setActive:YES error:NULL];
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};
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#pragma mark -
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#pragma mark Helper methods
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/**
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* Restart playing sound when interrupted by phone calls.
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*/
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- (void) handleAudioSessionInterruption:(NSNotification*)notification {
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[self fireEvent:kAPPBackgroundEventDeactivate withParams:NULL];
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[self keepAwake];
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}
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/**
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* Method to fire an event with some parameters in the browser.
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*/
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- (void) fireEvent:(NSString*)event withParams:(NSString*)params
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{
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NSString* active = [event isEqualToString:kAPPBackgroundEventActivate] ? @"true" : @"false";
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NSString* flag = [NSString stringWithFormat:@"%@._isActive=%@;",
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kAPPBackgroundJsNamespace, active];
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NSString* fn = [NSString stringWithFormat:@"setTimeout('%@.on%@(%@)',0);",
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kAPPBackgroundJsNamespace, event, params];
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NSString* js = [flag stringByAppendingString:fn];
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[self.commandDelegate evalJs:js];
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}
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@end
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