Fully end to end encrypted anonymous chat program. Server only stores public key lookup for users and the encrypted messages. No credentials are transfered to the server, but kept in local browser storage. This allows 100% safe chatting. https://safechat.ch
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var Client = require('../constants/client');
module.exports = HandshakeInitializationPacket;
function HandshakeInitializationPacket(options) {
options = options || {};
this.protocolVersion = options.protocolVersion;
this.serverVersion = options.serverVersion;
this.threadId = options.threadId;
this.scrambleBuff1 = options.scrambleBuff1;
this.filler1 = options.filler1;
this.serverCapabilities1 = options.serverCapabilities1;
this.serverLanguage = options.serverLanguage;
this.serverStatus = options.serverStatus;
this.serverCapabilities2 = options.serverCapabilities2;
this.scrambleLength = options.scrambleLength;
this.filler2 = options.filler2;
this.scrambleBuff2 = options.scrambleBuff2;
this.filler3 = options.filler3;
this.pluginData = options.pluginData;
this.protocol41 = options.protocol41;
if (this.protocol41) {
// force set the bit in serverCapabilities1
this.serverCapabilities1 |= Client.CLIENT_PROTOCOL_41;
}
}
HandshakeInitializationPacket.prototype.parse = function(parser) {
this.protocolVersion = parser.parseUnsignedNumber(1);
this.serverVersion = parser.parseNullTerminatedString();
this.threadId = parser.parseUnsignedNumber(4);
this.scrambleBuff1 = parser.parseBuffer(8);
this.filler1 = parser.parseFiller(1);
this.serverCapabilities1 = parser.parseUnsignedNumber(2);
this.serverLanguage = parser.parseUnsignedNumber(1);
this.serverStatus = parser.parseUnsignedNumber(2);
this.protocol41 = (this.serverCapabilities1 & (1 << 9)) > 0;
if (this.protocol41) {
this.serverCapabilities2 = parser.parseUnsignedNumber(2);
this.scrambleLength = parser.parseUnsignedNumber(1);
this.filler2 = parser.parseFiller(10);
// scrambleBuff2 should be 0x00 terminated, but sphinx does not do this
// so we assume scrambleBuff2 to be 12 byte and treat the next byte as a
// filler byte.
this.scrambleBuff2 = parser.parseBuffer(12);
this.filler3 = parser.parseFiller(1);
} else {
this.filler2 = parser.parseFiller(13);
}
if (parser.reachedPacketEnd()) {
return;
}
// According to the docs this should be 0x00 terminated, but MariaDB does
// not do this, so we assume this string to be packet terminated.
this.pluginData = parser.parsePacketTerminatedString();
// However, if there is a trailing '\0', strip it
var lastChar = this.pluginData.length - 1;
if (this.pluginData[lastChar] === '\0') {
this.pluginData = this.pluginData.substr(0, lastChar);
}
};
HandshakeInitializationPacket.prototype.write = function(writer) {
writer.writeUnsignedNumber(1, this.protocolVersion);
writer.writeNullTerminatedString(this.serverVersion);
writer.writeUnsignedNumber(4, this.threadId);
writer.writeBuffer(this.scrambleBuff1);
writer.writeFiller(1);
writer.writeUnsignedNumber(2, this.serverCapabilities1);
writer.writeUnsignedNumber(1, this.serverLanguage);
writer.writeUnsignedNumber(2, this.serverStatus);
if (this.protocol41) {
writer.writeUnsignedNumber(2, this.serverCapabilities2);
writer.writeUnsignedNumber(1, this.scrambleLength);
writer.writeFiller(10);
}
writer.writeNullTerminatedBuffer(this.scrambleBuff2);
if (this.pluginData !== undefined) {
writer.writeNullTerminatedString(this.pluginData);
}
};
HandshakeInitializationPacket.prototype.scrambleBuff = function() {
var buffer = new Buffer(this.scrambleBuff1.length +
(typeof this.scrambleBuff2 != "undefined" ? this.scrambleBuff2.length : 0));
this.scrambleBuff1.copy(buffer);
if (typeof this.scrambleBuff2 != "undefined") {
this.scrambleBuff2.copy(buffer, this.scrambleBuff1.length);
}
return buffer;
};