C++ Library containing a lot of needful things: Stack Trace, Command Line Parser, Resource Handling, Configuration Files, Unix Command Execution, Directories, Regular Expressions, Tokenizer, Function Trace, Standard Extensions.
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// g++ -Wall -D__SOLARIS__ -g -I /home/public/freeware/include -L /home/public/freeware/lib -I . stacktrace.cxx -lbfd -liberty
#ifndef __MRW_STACKTRACE_HPP__
#define __MRW_STACKTRACE_HPP__
#include <mrw/auto.hpp>
#include <vector>
#include <map>
#include <string>
#include <memory>
#include <sys/mman.h>
#include <bfd.h>
#ifdef __REENTRANT
#warning "mrw::StackTrace is not thread safe yet!"
#warning "It should work, but is at least untested..."
#endif
namespace mrw {
/** @defgroup StackTrace Collect and Format a Stack Trace
Somewhere in a program, there is a fatal error, e.g. an
unexpected exception is thrown. How is it possible to debug the
problem in such a case? Sometimes you can start a debugger and
trace the execution of your program. But what if it occurs only
once a week, or if you cannot set a breakpoint, because you
don't know where the problem is located, or because only the
1000th run of a method causes a problem, or what if the problem
occurs only at your customers installation?
One way to solve these problems is to do logging, or even
function tracing, so you can narrow down the lines of code,
where the problem occurs. But sometimes this is not enough,
especially with exceptions. One of the worst things with
exceptions is, you can catch an exception somewhere, but you
don't know where it was thrown. Here it is very handy, to be
able to write a stacktrace to a logging device.
For logging, I recommend log4cxx on page:
- http://logging.apache.org/log4cxx
These classes are for collecting a stack trace and later for
formatting with source code file name, line number and the
method name.
For collecting the stack trace (the addresses):
- either the GNU gcc compiler is required
- or the GNU glibc library function @c backtrace
For extracting information from an address, the ELF library is required.
@note For all features and full operation, this class requires:
- either a GNU glibc bases system (LINUX), or the GNU gcc compiler
- a system with ELF binaries (LINUX, Solaris, ...)
- debug information, compile option @c -g
- it must be linked with @c -libery and @c -lbfd
@subsection sttech Technology
On GNU glibc based systems (Linux), the stack trace is collected
with GNU glibc's function @c backtrace(). On other systems
(Solaris) it is collected using the GNU gcc's internal function @c
__builtin_return_address(). With both functions, at most 50 steps
back are collected.
The evaluation is not done with the glibc library function @c
backtrace_symbols(), because this function is unable to print
the source file name and line number information. Instead of
this, the executable binary is loaded into the memory and
evaluated using the bdf library functions. For this the stack
tracer needs to know how to find out which executable is
running. It is possible to get this information automatically on
Linux and Solaris. On other systems, I don't have this
information, but you can either tell me, and I integrate support
for your system (when I have time to do it), or provide the
executable file name as an argument to @c
mrw::StackTrace::createSymtable().
@subsection stdrawbacks Draw Backs
Unfortunately it is not possible to extract the source file name
and line number information if the executable was not compiled
with debug option @c -g. But what's worse, it is not possible to
ger symbolic information from libraries linked to the
executable. Perhaps it could be possible, if I'd add a
possibility to read and evaluate these libraries, but that's for
a future release.
@todo Add support to read debugging information from libraries
that are linked to the executable.
@todo Add support for alternative symbol evaluation using @c
backtrace_symbols.
*/
//@{
/** @brief store and print a stack trace of the actual position in code
@pre #include <mrw/stacktrace.hpp>
In the constructor, a stack trace is stored, but not yet
evaluated. Therefore storing a stack trace is relatively
fast. The evaluation is done when the stack trace is printed on
a stream or converted to a string. "Evaluation" means, that the
addresses are mapped to the correspoding symbols, the method
names, sorce file names and line numbers are evaluated.
@note Method StackTrace::createSymtable must be called exactely
once, before evaluating the first stack trace.Best place is the
first line of the @c main function.
@note This class requires libbfd an libiberty. Debug information
is required for compiling. You nee the compile option @c -g, or
even better @c -ggdb3. To link, you need @c -lmrw, @c -lbfd and
@c -liberty.
@note The stack trace is known to work perfectly on Linux and
Solaris both with GNU gcc compiler. But it should work with the
GNU compiler on all systems, or wherever there is a glibc
library.
@note Symbol evaluation requires the ELF library and an ELF system.
*/
class StackTrace {
public:
//............................................................... typedefs
typedef std::vector<void*> AddressTrace; ///< container for the adresses
/// structure to store all evaluated information
struct CodePos {
CodePos(void* a, std::string fn, std::string fi, unsigned int l)
throw(std::bad_exception):
address(a), function(fn), file(fi), line(l) {
}
void* address; ///< the address pointer
std::string function; ///< function/method name
std::string file; ///< code file name
unsigned int line; ///< code line number
};
//................................................................ methods
/// the constructor stores the actual stack trace
StackTrace() throw(std::bad_exception);
/// evaluates the symbol table and returns the formatted stack trace
operator std::string() const throw(std::bad_exception);
/// @return list of raw stack addresses
operator const AddressTrace&() const throw(std::bad_exception) {
return _trace;
}
/// evaluate the stack trace and print it to a stream
const StackTrace& print(std::ostream& os) const throw(std::bad_exception);
/// evaluates and returns all information from a raw address
static CodePos translate(void* addr) throw(std::bad_exception);
/** @brief read the symbol table from the executable file
@param std::string The file name of the executable. On Linux
and Solaris, this can be evaluated automatically, so the
parameter is optional.
@return @c true in case of success. If @c false is returned,
the symbol table was not read and the evaluation cannot be
done. Printing then only prints the raw addresses, without
file, line nmber information and method names.
@note This method must be executed once before a stack trace
is printed the very first time. For storing a stack trace
(that means for the creation of a mrw::StackTrace object) a
call to this method is not yet needed.
@note If this method is called more than once, the symbols
are created only the first time, so you don't loose too much
time.
*/
static bool createSymtable(std::string = "") throw(std::bad_exception);
private:
//............................................................... typedefs
typedef std::map<bfd_vma, std::pair<bfd_vma, asection*> >
Translator;
//.............................................................. variables
AddressTrace _trace;
static std::auto_ptr<Translator> _dic;
static std::vector<Translator::key_type> _addrs;
static AutoBfd _bfd;
static std::auto_ptr<asymbol*> _syms;
//................................................................ methods
static std::string filename() throw(std::bad_exception);
static void buildSectionMap(bfd*, asection*, void*)
throw(std::bad_exception);
};
/// evaluate a stack trace and shift it on a stream
inline std::ostream& operator<<(std::ostream& os, const StackTrace& st)
throw(std::bad_exception) {
return os<<(std::string)st;
}
//@}
}
#endif