C++ class for reading and writing XML structures. No need for a C++ code parser or special pre compiler. Specify a schema entirly in native C++. The schema is verified when XML is read and exceptions are thrown when the XML to be parse is invalid.
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/*! @file
@id $Id$
taken from boost.org boost::Any
*/
// 1 2 3 4 5 6 7 8
// 45678901234567890123456789012345678901234567890123456789012345678901234567890
// See http://www.boost.org/libs/any for Documentation.
#ifndef XML_CXX_ANY_INCLUDED
#define XML_CXX_ANY_INCLUDED
#include <algorithm>
#include <typeinfo>
#include <stdexcept>
namespace xml {
class Any {
public: // structors
Any(): content(0) {}
template<typename ValueType> Any(const ValueType& value):
content(new holder<ValueType>(value)) {
}
Any(const Any& other): content(other.content?other.content->clone():0) {}
~Any() {
delete content;
}
public: // modifiers
Any& swap(Any& rhs) {
std::swap(content, rhs.content);
return *this;
}
template<typename ValueType> Any& operator=(const ValueType& rhs) {
Any(rhs).swap(*this);
return *this;
}
Any& operator=(const Any& rhs) {
Any(rhs).swap(*this);
return *this;
}
public: // queries
bool empty() const {
return !content;
}
const std::type_info& type() const {
return content?content->type():typeid(void);
}
private: // types
class placeholder {
public: // structors
virtual ~placeholder() {}
virtual const std::type_info& type() const = 0;
virtual placeholder* clone() const = 0;
};
template<typename ValueType> class holder: public placeholder {
public:
holder(const ValueType& value): held(value) {}
virtual const std::type_info& type() const {
return typeid(ValueType);
}
virtual placeholder* clone() const {
return new holder(held);
}
ValueType held;
};
private: // representation
template<typename ValueType> friend ValueType* any_cast(Any*);
template<typename ValueType> friend ValueType& any_cast(Any&);
placeholder* content;
};
template<typename ValueType> ValueType* any_cast(Any* operand) {
return operand && operand->type() == typeid(ValueType)
? &static_cast<Any::holder<ValueType>*>(operand->content)->held
: 0;
}
template<typename ValueType> const ValueType* any_cast(const Any* operand) {
return any_cast<ValueType>(const_cast<Any*>(operand));
}
template<typename ValueType> ValueType& any_cast(Any& operand) {
if (operand.type()==typeid(ValueType))
return static_cast<Any::holder<ValueType>*>(operand.content)->held;
throw std::bad_cast();
}
template<typename ValueType> const ValueType& any_cast(const Any& operand) {
return any_cast<ValueType>(const_cast<Any&>(operand));
}
}
// Copyright Kevlin Henney, 2000, 2001, 2002. All rights reserved.
//
// Distributed under the Boost Software License, Version 1.0. (See
// http://www.boost.org/LICENSE_1_0.txt)
// Boost Software License - Version 1.0 - August 17th, 2003
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endif